• @ewie
    April 10, 2025 at 4:29 am

    anyways, gotta fix some bugs with the attribution at the top of a post. I'm getting the cohost pill avatar on accident.

    Post attribution. It wraps to the next line and looks broken.

    and the tags aren't working as expected. whoops. gotta fix that

    Post tags. They wrap in an unintuitive way.

    on top of all that, a lot of things are Not Great in a "I need to write better code to prevent these issues" way. especially with the css.

    1. #hoping to one day get to the point of no longer posting about my blog on my blog
    2. #and instead posting about cool stuff on my blog
    3. #meta
  • @ewie
    April 10, 2025 at 4:00 am

    I made a new system to upload to my blog via drafts. It's really jank and barely works, but that doesn't matter in the face of being able to post worser fasterer. it's like what cohost user @blep said about what cohost user @ewie (that's me) said: you gotta make it easy to post.

    1. #nonsense
    2. #meta
  • @ewie
    April 9, 2025 at 5:32 am

    okay y'all. I should have fixed the comments and stuff by now. not everything is 100%, but it all should be functional. I'm gonna go to bed now. once again, please keep me posted if you see anything wrong. ty for the support and hope y'all really like the new site design!

    also sorry for breaking comments on top down solutions i fixed them so i hope that's all good ty bye

    Edit: I swear i fixed the comments for real now this is it they should all actually be working now

    1. #also the comments support markdown now
    2. #nonsense
    3. #meta
  • @ewie
    April 9, 2025 at 4:51 am

    what a nightmare. the rss is broken, the mouse is broken, the comments are broken, and the theme picker and search bar are broken. just the site y'all. i'm hoping to get it all fixed this week, but it is what it is.

    1. #nonsense
    2. #meta
  • @ewie
    April 8, 2025 at 10:37 pm

    Just letting y'all know

    I'm pushing the new site so there might be some bugs or issues with the rss or design. Please be patient while the site sucks. If you notice any issues, you can dm me on discord if you know my discord, or you can email me at [email protected]. Thanks!

    1. #nonsense
    2. #meta
  • @ewie
    April 7, 2025 at 4:06 am

    Top-Down Solutions

    Haas-Bioroid Operation

    Play cost: 2 – Influence cost: 2

    Draw 2 cards. Install up to 2 cards from HQ (one at a time).

    “The instability of human braintapes is directly proportional to the number of limbs on a given bioroid, so we’ve begun phasing them out for something better-equipped. A human braintape could be working beside an octopus for weeks and never have an inkling.”—Maía Mínervudóttir, R&D

    2 stars

    I really don’t know how to feel about this card. It’s exceptional on turn 1, giving you the entire turn in one click, but I think it’s kind of dogshit outside of turns 1 or 2. I’d ask myself, “Would people be willing to run three copies of this card to maximize their chance of getting a free turn in turn 1?” but the answer is immediately and obviously “Yes”. We’ve seen time and time again in multiple card games that people are willing to trade a lot to get a really strong first turn.

    I’m going to remain mixed on this card until it either sees massive play or no play. I’m currently…

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    1. #netrunner
    2. #elevation
    3. #card reviews
  • @ewie
    March 22, 2025 at 4:44 pm

    Anthill Excavation Contract

    Weyland Asset: Industrial

    Rez cost: 3 – Trash cost: 1 – Influence cost: 2

    When you rez this asset, load 8 credits onto it. When it is empty, trash it.

    When your turn begins, take 4 credits from this asset and draw 1 card.

    “If you lived here, you’d be at work by now!”

    — Weyland recruiter

    4 stars

    The online TCG Hearthstone has a statistic called drawn winrate. Drawn winrate, to keep things simple, is a measure of what the expected winrate of a deck is in games where you have drawn this card. Another way of viewing this can be, "How much more likely would I be to win if I drew this card right now?"1 All of this brings me to Rashida Jaheem, so let's talk about her.

    One of the great failings of Rashida Jaheem is, I would venture to say, she has a high drawn winrate. An early Rashida can really give you the gas you could ever need, and then some, and if you never draw her, you can find yourself struggling to get the cards and money you need to get your game plan going. Now imagine the d…

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    1. #netrunner
    2. #elevation
    3. #card reviews
  • @ewie
    March 19, 2025 at 3:50 am

    Kessleroid

    Weyland Ice: Barrier

    Rez cost: 2 – Strength: 1 – Influence cost: 1

    The Runner cannot trash this ice (while it is rezzed).

    sub End the run.

    sub End the run. 

    “The detritus of failed incursions accumulates. Instead of sweeping it all away, the parsimonious sysop should nudge this debris into defensive positions in the server’s metagravity well.”
    — Moira Virtue, Ice Engineering, KKU

    4 stars

    Cheap facecheck dropped. We’re losing Ice Wall, so this will be appreciated. I have no idea if they’re going to print a replacement for Border Control as well, but cheap ice always see play, and it doesn’t hurt that this is immune to the currently (and likely futurely) very powerful Arruaceiras Crew.

    1. #netrunner
    2. #elevation
    3. #card reviews
  • @ewie
    March 17, 2025 at 12:29 pm

    Syailendra

    Weyland Ice: Code Gate – AP

    Rez cost: 4 – Strength: 5 – Influence cost: 3

    You can advance this ice.

    When the Runner encounters this ice, if it has 3 or more hosted advancement counters, place 1 advancement counter on an installed card you can advance.

    sub Place 1 advancement counter on an installed card you can advance.

    sub The Runner loses 2 credits.

    sub Do 1 net damage.

    3 stars

    Huh. Weyland is losing only one good code gate, and that’s Hortum. Is this playable over other code gates? I don’t think so. It’ll see play in the sense that every new Elevation card will see play, but I don’t think it’s going to make a splash. Cool art though.

    1. #netrunner
    2. #elevation
    3. #card reviews
  • @ewie
    March 16, 2025 at 5:37 pm

    Rising Tide

    Anarch Program: Icebreaker – Fracter

    Install cost: 1 – Strength: 1 – Memory cost: 1 – Influence cost: 2

    This program gets +1 strength for each fracter in your heap.

    Interface → 1 credit: Break 1 barrier subroutine.

    1 credit: +1 strength.

    The waters begin to roil, and bit by bit they swell.

    5 stars

    Wooo! I'm excited to be back to doing card reviews, and now I can do everything with regular css and js without any hacks (rip cohost ;-;). I'm planning to review every single card in Elevation, the newest set for Netrunner, which is coming out in April 24th of this year. Now that there's a functioning card element, I'm also planning on backporting my previous Netrunner card reviews over to this site when I can find the time. Either way, I hope you're excited! This is gonna be a lot of hype!

    We are entering a post-FFG world, and this makes card reviews really tricky. You can’t exactly compare cards to the current meta, since so many staple cards are going to disappear. According to some…

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    1. #netrunner
    2. #elevation
    3. #card reviews
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