• Ritual

    Shaper Event

    Play cost: 0 – Influence cost: 2

    Draw 1 card for each click you have remaining.

    Every day starts the same: tea, news, a threedee puzzle. Then it's off to work. Magdalene won't let being fired get in the way of completing her masterpiece.

    3 stars

    With Ritual replacing Diesel, fans of energy drinks everywhere must mourn. For we have lost the baseline Diesel, the only energy drink that can fuel our caffeine jittered runs is Blueberry Diesel. Unfortunately I hate blueberry flavored drinks, so the Diesel that'll course through my veins will be underwhelming in flavor. NSG wasted a perfect opportunity to print Ultra Guava Hype Diesel, or a variety of other phenomenal flavors, and that we instead are stuck with the same tea is a sheer disappoint to me as I grow older and realize my caffeine tolerance is tanking faster than the S&P 500. On a more serious note, Ritual is a fine Diesel replacement if you play it first click. Otherwise it's remarkably mediocre and not worth play…

  • Clean Getaway

    Criminal Event: Run

    Play cost: 2 – Influence cost: 2

    Run any server. If successful, gain 6 credits.

    “…one-hundred and twenty-seven rounds fired, and two police hoppers totaled. Miraculously, no officers were hurt, though the suspect remains at large.” —Abdul el-Sattar, KKN 6

    3 stars

    First I want to talk about the art, which fucking whips. The card looks cool, and I’m going to try my absolute hardest to get top 4 at a megacity tournament just so I can own a Clean Getaway playmat. It’ll be peak.

    What about the card itself? It’s literally Dirty Laundry but in Blue with an additional influence cost if you want to play it outside of Blue. Given the additional influence, it’s probably not justifiable to run out of faction unless you want a run-based econ package. It does make sense why new Dirty Laundry was printed in Crim, since their whole econ suite is mostly run-based.

    Will Clean Getaway be good? I mean yeah. It’ll be as good as Dirty Laundry was in Crim. It’s not exactly an excitin…

  • Maglectric Rapid (748 Mod)

    Criminal Hardware: Weapon

    Install cost: 1 – Influence cost: 2

    Whenever you make a successful run on HQ, you may trash this hardware to derez 1 installed Corp card.

    “You think I’ve finished messing with you? Yeah, nah.” —Barry “Baz” Wong

    2 stars

    Probably a niche utility card? Derezzing an ice seems good, but I don’t think it’s worth a click, a credit, and a successful run on HQ. It’s one of those cards whose effect is terrible on its own, but gets upgraded to becoming merely okay once you have other cards to extract value from derezzing or rezzing ice.

  • Barry “Baz” Wong

    Criminal Identity: Cyborg

    Pronouns: He/Him

    Minimum Deck Size: 45 – Influence: 15 – mulimit: 4 – Base link: 0

    Whenever the Corp rezzes a piece of ice, you may install 1 resource or piece of hardware from your grip.

    Try me.

    5 stars

    This ID is absolutely bonkers good. I swear someone on the NSG team forgot the "Once per turn" flag when finalizing the text on this. But in all seriousness, Baz feels phenomenal to me. Fun fact: you can fit 3x Devil Charm and 3x Arruaceiras in a nice 15 influence. If they rez some ice, you either Boomerang it, or trash it. SDS isn't real, you don't need programs. 5/5 bringing the crime back to criminal was worth it.

  • Flyswatter

    Neutral Ice: Code Gate

    Rez cost: 2 – Strength: 0 – Influence cost: 0

    When you rez this ice during a run against this server, purge virus counters.

    sub End the run.

    Stop that.

    4 stars

    It’s a free 1 or 2 influence. You’d be dumb not to run it in every non-Jinteki deck that runs Mavirus.

    Also the flavor text is great.

  • Key Performance Indicators

    Weyland Operation: Transaction

    Cost: 1 – Influence cost: 2

    Resolve 2 of the following in any order:

    • Draw 1 card. Shuffle 1 card from HQ into R&D.
    • Install 1 piece of ice from HQ, ignoring all costs.
    • Place 1 advancement counter on an installed card you can advance.
    • Gain 2 credits.

    5 stars

    I don’t think it’s a bold prediction to say that I think almost every Weyland deck will want to run 3 copies of Key Performance Indicators. It is such a cheap and flexible card that even the weakest KPI will still do something for you, and that something will be good.

    Also, it can be pulled out of the grave by Plutus to fast advance a 4/2, as if Plutus wasn't already good enough.

  • Plutus

    Weyland Asset: Deep Net

    Rez cost: 0 – Trash cost: 3 – Influence cost: 3

    As an additional cost to rez this asset, forfeit 1 agenda or reveal and trash 3 cards from HQ.

    When your turn begins, you may play 1 transaction operation from Archives. After it resolves, remove it from the game.

    “Rejoice, executives! The net has sent unto us a profit!”

    5 stars

    There is no world where Plutus is a mediocre card. There's only two possibilities for it once it hits the table: either Plutus warps the game around it, becoming the main enabler of the corp's current strategy and the number one priority target for the runner, or it is unplayable garbage that requires too much investment for not enough payoff and actively hurts the corp's game.

    The "which way western man" meme, with the good side labeled "Tier 0 deck" and the bad side labeled "Unplayable jank"

  • Touch-Ups

    NBN Operation: Double

    Play cost: 2 – Influence cost: 3

    As an additional cost to play this operation, spend click.

    Place 2 advancement counters on 1 installed card you can advance. If you do, choose a card type and reveal the grip. Choose up to 2 revealed cards of that type. The Runner shuffles those cards into the stack.

    “Your Star Power is in the toilet, kid. We need a fresh face.”

    1 star

    Yeesh. Look at the chin on that guy.

    The value of this card is based entirely on if you'd be willing to constrain two of your clicks to "clicklessly" do maybe 2 pseudo-damage to the runner. Is that worth it? Let me tell you: it would be if that 2 pseudo-damage was in any way consistent. Then this could be part of a Measured Response kill combo. Unfortunately, you'd have to be able to ensure that the runner had 2 of whatever card type you're calling out. (How hard could it be? There's only 3 card types in the game!) Outside of that, I don't think this is good enough to see play as targeted hand r…

  • LEO Construction: Labor Solutions

    Haas-Bioroid Identity: Division

    Minimum Deck Size: 45 – Influence: 15

    Once per turn → Trash 1 rezzed bioroid card in the root of or protecting the attacked server: End the run.

    Workers of the Worlds, Delivered.

    3 stars

    (Evie here: This card review was contributed by NotAgain, make sure to follow him on everything.)

    HB glacier in full swing and no longer restricted by 12 influence either! I've always felt Isaac was a very good card, it just needed a deck and this is where you slap in 3x and feel good about it. This is very much purple ag and knowing how busted and annoying ag was, this feels so much more with stegodon, triestes (and god forbid some prison build that no one is cooking certainly). This definitely needs more bioroid support though, the question is will we see it?

    Additionally this also warps future bioroid design space, that does seem like a downside but I feel the addition of a glacier ID that doesn't rely on advanceable ice is worth the trade off.