Side Hustle
Neutral Resource: Job
Install cost: 2 – Influence cost: 0
When you install this resource and whenever a run begins, place 1 credit on this resource.
When there are 6 or more hosted credits, take all credits from this resource, trash it, and draw 1 card.
“They were fast, friendly, and efficient. ★★★★☆.” —satisfied customer
2 stars
What is the value of adding the phrase "draw a card" to a card? What I mean is: imagine you had a card that was running a bit weak. How much would it increase the power level solely from slapping "draw a card" to the very end of it? How much value does it give?
In Hearthstone, "draw a card" is worth approximately 1.5 mana,1, and something I'd hear is that Blizzard would make a card, realize it was under or overpowered in a way that can't be fixed by tweaking numbers, and would solve this problem by sticking "draw a card" or "discover a card" on it.
Anyways, all of this is a really long winded way of saying that Side Hustle is too weak. The numbers are too small and drawing a card is not enough to make up for it. Maybe it'll see play just because everyone will be too desperate for money with no Daily Casts, but who can say for sure.
Footnotes
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I can't find a real source for this claim, but I probably heard it from (the Hearthstone player) Trump's Hearthstone card reviews. I was also able to find a source (How to find undervalued Hearthstone cards automatically) which values drawing a card at 1.84 mana. This was released during the first set of Hearthstone, so it makes sense that power creep would lower the cost more over time. ↩