something that crossed my mind is, years after being off twitter, even my short posts can easily cross twitter's 140 (times 2) character limit. it's nice to let some thoughts expaaand. not get crunched into the expectation that every idea you have must fit within a character limit
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oh huh, apparently there's a little blog posting month challenge for may. i think that's something i could reasonably achieve, given low enough standards, so i'll go for it. why not? my little theme for this month is "i have a lot of post ideas but no finished posts so i should write some of those". seems solid enough
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i've been writing some bad custom netrunner cards. like unset level bad cards. and i gotta say, it's kinda fixing me
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me misremembering the name of the dune guy: "yeah i'm starting to get what herbert hoover meant when he said fear is the mind killer"
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“Knickknack” O’Brian
Shaper Resource: Connection
Install cost: 2 – Influence cost: 3
The first time each turn a run begins, you may trash 1 of your other installed cards. If you do, gain credits equal to its printed install cost and draw 1 card.
There are a hundred currencies in the undercity, and Knickknack takes them all. Creds and rupiah get you noodles. For his secret menu, he’ll take your burnt-out rigs, your sterilized virii. But to taste his smoked vatchicken stew, bring him what he values most: your story.
2 stars
With all the FFG cards going out, there was one in particular that I desperately wanted to see get a great reprint. We're saying goodbye to the goat, the OG, a piece of cardboard that my heart can't live without. Aesop’s Pawnshop is, in this girl's eyes, just the best. A real and true mf. Everything from mechanics and viability, to character, vibes and soul—this 1 credit Shaper staple is cut above everything. My absolute favorite card in the entire game.
On paper it lets you trash a…
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now that i'm done with card reviews i can do low effort posting again :) i mean i was doing low effort posting before but still
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Some links you might like 3
It's been a minute1 since the last link roundup! Since I've got the new more convenient writing flow, I thought it’d be nice to actually use this to get back to doing these again!
Gobolatula: Please Forgive Me!!!
I’m starting this off with a whole-hearted recommendation of Please Forgive Me!!! It’s the sorta-sequel sorta-reboot of my favorite webcomic, It Hurts!!, and It’s genuinely so fucking good.
Butterfree: When Rumours Come True: The Mew Trick
As someone who never had a point in my life where the Mew trick was anything other than something people used to show how glitchy gen 1 was, it’s really nice to read the experiences of someone who was on the ground floor for it.
Anna Dana Hudson: Any Percent
I think this one made the rounds on cohost way back in the day, but I finally read it recently and holy hell this is good.
Sciman101: A Price of Commodity
Nothing, absolutely nothing, didn't have a human involved in the creation process at some point.
This post from cohost alumni Sciman101 is a good reminder that, all those things you have? People made them. Even the cheap things. Refreshing to see someone point out the hum…
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Okay! That's a wrap! Unfortunately, I didn't write as much as last time (65 reviews to 40 reviews, and I didn't write almost all of the reviews this time), but I still had a great time. My big lesson from this session of reviewing Netrunner cards? Get more contributors and/or bunch things up. There were way too many cards and I didn't have enough to say about all of them.
More contributors would be good. I really enjoyed seeing other people's opinions on the cards, and it would be good to set things up earlier and get more stuff involved, if that sounds neat to people. The other option would be to release reviews in batches almost entirely near launch, where I focus on talking about card packages and faction utility.
Idk this stuff is hard. Netrunner is not an easy game to talk about, although it's a great game to play! Get Elevation now! Also please follow my blog via RSS to continue seeing the stuff I put out! It's only going to get better! Or maybe i disappear off the face of the Ea…
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Magdalene Keino-Chemutai
Shaper Identity: Cyborg
Pronouns: They/She
Minimum Deck Size: 45 – Influence: 15 – MU limit: 4 – Base link: 0
Whenever you discard cards to reach your maximum hand size, you may install 1 program or piece of hardware from among those cards.
Good design is invisible—but I’ll never settle for ‘good’.
4 stars
I love this ID. I love installing cards and I love the incentive to overdraw. A very Shaper ID through and through.
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Dewi Subrotroputri
Front Side:
Shaper Identity: Natural
Pronouns: She/Her
Minimum Deck Size: 45 – Influence: 15 – MU limit: 4 – Base link: 0
Whenever you make a successful run, if your MU is full, you may flip this identity and gain 1 credit.
Who else will teach the stories of good and evil?
Back Side:
Shaper Identity: Natural
Pronouns: She/Her
MU limit: 4 – Base link: 0
Whenever you make a successful run, if you have at least 1 unused MU, you may flip this identity and draw 1 card.
We can’t leave the corps’ dirty deeds in the shadows.
2 stars
We got it y'all. The platonic shaper ID: "Oops! All Kickflips!" And just like all Shaper kickflip engines, it’ll probably be meh to bad and everyone will continue playing Lat I guess.